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Apr 25, 2024
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CS 328 - Fundamentals of Game Design (3 units) Fundamental topics related to game design. Topics include: game design requirements, game design principles, evaluation, peer review, prototyping.
Prerequisite(s): CS 202 .
Units of Lecture: 3 Offered: Every Fall Student Learning Outcomes: Upon completion of this course: 1. Students will have an ability to apply knowledge of computing, mathematics, science, and engineering. 2. Students will have an ability to design, implement, and evaluate a computer-based system, process, component, or program to meet desired needs, within realistic constraints specific to the field. 3. Students will have an ability to function effectively on multi-disciplinary teams. 4. Students will have an ability to apply design and development principles in the construction of software systems or computer systems of varying complexity.
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