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Apr 23, 2024
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CS 282 - Simulation Physics (4 units) Rigid-body dynamics: kinematics and forces, simulating real-world problems: vehicles and projectiles, integration for real-time simulation, collision detection, introduction to motion control and animation.
Prerequisite(s): CS 202 ; PHYS 180 .
Units of Lecture: 3 Units of Laboratory/Studio: 1 Student Learning Outcomes: Upon completion of this course: 1. Students will have an ability to apply knowledge of computing, mathematics, science, and engineering. 2. Students will have an ability to function effectively on multi-disciplinary teams. 3. Students will have an ability to use current techniques, skills, and tools necessary for computing and engineering practice. 4. Students will have an ability to apply mathematical foundations, algorithmic principles, and computer science and engineering theory in the modeling and design of computer-based systems in a way that demonstrates comprehension of the tradeoffs involved in design choices. 5. Students will have an ability to apply design and development principles in the construction of software systems or computer systems of varying complexity.
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