University General Course Catalog 2020-2021 
    
    Oct 07, 2024  
University General Course Catalog 2020-2021 ARCHIVED CATALOG: LINKS AND CONTENT ARE OUT OF DATE. CHECK WITH YOUR ADVISOR.

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CS 381 - Game Engine Architecture

(3 units)
Introduction to the technical elements of modern videogame and the pipeline for assembling them, plus issues of interface design, quality assurance, and business practice.

Prerequisite(s): CS 202 .

Units of Lecture: 3
Offered: Every Spring

Student Learning Outcomes
Upon completion of this course, students will be able to:
1. identify, formulate, analyze, and solve complex computing or engineering problems by applying principles of computing, engineering, science, and mathematics.
2. apply computer science theory and software development fundamentals to produce computing-based solutions.


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