University General Course Catalog 2026-2027 
    
    Oct 22, 2026  
University General Course Catalog 2026-2027

BUS 210 - Esports: Ecosystem and Overview

(3 units)
This course introduces students to the esports industry, exploring its history, stakeholders, organizational structures, and global impact. Emphasis will be placed on the interconnected roles of players, teams, event organizers, publishers, sponsors, and streaming platforms. Students will analyze current trends, challenges, and opportunities in the esports ecosystem. 

Maximum units a student may earn: 3

Prerequisite(s): Must be declared into Esports Certificate

Grading Basis: Graded
Units of Lecture: 3
Offered: Every Fall, Spring, and Summer

Student Learning Outcomes
Upon completion of this course, students will be able to:
1. understand and articulate the structure of the esports ecosystem.
2. analyze the historical development and significance of esports.
3. evaluate the economic and cultural dimensions of esports.
4. apply knowledge of media and technology in esports contexts.
5. critically assess industry challenges and ethics.


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