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Oct 22, 2026
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University General Course Catalog 2026-2027
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BUS 210 - Esports: Ecosystem and Overview (3 units) This course introduces students to the esports industry, exploring its history, stakeholders, organizational structures, and global impact. Emphasis will be placed on the interconnected roles of players, teams, event organizers, publishers, sponsors, and streaming platforms. Students will analyze current trends, challenges, and opportunities in the esports ecosystem.
Maximum units a student may earn: 3
Prerequisite(s): Must be declared into Esports Certificate
Grading Basis: Graded Units of Lecture: 3 Offered: Every Fall, Spring, and Summer
Student Learning Outcomes Upon completion of this course, students will be able to: 1. understand and articulate the structure of the esports ecosystem. 2. analyze the historical development and significance of esports. 3. evaluate the economic and cultural dimensions of esports. 4. apply knowledge of media and technology in esports contexts. 5. critically assess industry challenges and ethics.
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