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Oct 15, 2024
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CS 481 - Advanced Computer Game Design (3 units) The engineering, science, and art of creating advanced computer games. Design and implementation of game components in producing usable and engaging computer games.
Prerequisite(s): CS 381 .
Grading Basis: Graded Units of Lecture: 3 Offered: Every Spring
Student Learning Outcomes Upon completion of this course, students will be able to: 1. communicate effectively in a variety of professional contexts, with a range of audiences. 2. function effectively as a member or leader of a team engaged in activities appropriate to the program’s discipline, creating a collaborative and inclusive environment, establishing goals, planning tasks, and meeting objectives. 3. apply computer science theory and software development fundamentals to produce computing-based solutions.
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