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Feb 10, 2025
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JOUR 354 - Game Design for Journalists (3 units) Create and test prototype serious games for audience understanding of current topics. Learn software and logic of interactive games for journalistic purposes.
Prerequisite(s): JOUR 300 or JOUR 318 or JOUR 319 or JOUR 320 ; Journalism major or minor.
Units of Lecture: 3 Student Learning Outcomes Upon completion of this course, students will be able to: 1. critically apply concepts related to the term “affordance.” They will be able to articulate how affordances are critical to the design of emerging journalistic forms in discussion and written work. 2. articulate how games and game-like functionality may help communicators engage their publics in discussion and written work. 3. demonstrate techniques in to planning, story-boarding and testing their ideas in a group challenge. 4. produce a usability report that articulates at least three strengths and least three weaknesses of the prototype given a prototype of a project. 5. collaboratively produce a working prototype of a computer game intended to help players learn about an issue that is likely to be in the news.
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