University General Course Catalog 2025-2026 (DRAFT) 
    
    Dec 23, 2024  
University General Course Catalog 2025-2026 (DRAFT)
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CS 328 - Fundamentals of Game Design

(3 units)
Fundamental topics related to game design. Topics include: game design requirements, game design principles, evaluation, peer review, prototyping.

Prerequisite(s): CS 202 .

Grading Basis: Graded
Units of Lecture: 3
Offered: Every Fall

Student Learning Outcomes
Upon completion of this course, students will be able to:
1. design, implement, and evaluate a computing or engineering solution to meet a given set of requirements, with consideration of public health, safety, and welfare, as well as global, cultural, social, environmental, and economic factors.
2. function effectively as a member or leader of a team engaged in activities appropriate to the program’s discipline, creating a collaborative and inclusive environment, establishing goals, planning tasks, and meeting objectives.
3. acquire and apply new knowledge as needed, using appropriate learning strategies.


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